Is it Wrong to Try to Pick Up Girls in a Dungeon? or DanMachi for short is a fantasy anime that is quite popular. It is available to stream on Netflix, Crunchyroll, Hulu & HIDIVE. If you liked watching danmachi then you’ll definitely enjoy watching these 15+ Best Anime Like DanMachi: Is it Wrong to Try to Pick Up Girls in a Dungeon? Each of the anime on this list is unique in its own way but is similar to DanMachi in some ways.
Life is never dull in the bustling city of Orario, especially for Bell Cranel, a naive young man who aspires to be the greatest adventurer in the land. His dreams become a little more real after a chance meeting with the lonely goddess Hestia. Bell embarks on a fantastic quest with her help, venturing deep within the city’s monster-infested catacombs known only as the “Dungeon.” In the cavernous depths of this terrifying labyrinth, death lurks around every corner, and a mysterious power moves among the shadows.
Surviving is a hard-won privilege, even on the surface. Indeed, nothing is ever certain in a world where gods and humans coexist, especially when they frequently clash. But one thing is certain: the dauntlessly optimistic protagonist of this herculean tale will face a slew of blunders, triumphs, and friendships.
Best Anime Like DanMachi: Is it Wrong to Try to Pick Up Girls in a Dungeon?
15. Grimoire of Zero
In a world where humans and witches are constantly at odds, there are the “beastfallen”—cursed humans born with the appearance and strength of an animal. Because of their physical prowess and bestial nature, they are feared and avoided by both humans and witches. As a result, many beastfallen work as sellswords, hunting witches for a living.
Despite the animosity between the races, a lighthearted witch named Zero hires a beastfallen named “Mercenary” to protect her. He travels with Zero and Albus, a young magician, in search of the Grimoire of Zero: a powerful spell book that, in the wrong hands, could be extremely dangerous. Throughout their journey, his inner kindness emerges as he begins to show compassion and sympathy to both humans and witches, and the unlikely companions grow together.
14. Luck & Logic
The concept of “logic” governs emotions, abilities, ideals, memories, and all other abstract properties that makeup life in various worlds. However, because of its power, alien “Foreigners” can pass through portals imbued with their respective world’s Logic and pose a threat to other worlds. To address this issue, the Another Logic Counter Agency (ALCA) from the human world of Septpia employs “Logicalists,” people with the ability to form bonds with Foreigners seeking peace and sharing their Logic, who are tasked with dealing with all potential threats.
Yoshichika Tsurugi has lost the ability to use Logic in combat after overloading his powers two years ago, making him no different than a regular citizen. When he meets Athena, a Foreigner goddess from the world of Tetra-Heaven, his life quickly returns to the battlefield. She returns Yoshichika’s missing Logic Card, allowing him to reclaim his position as a Logicalist. Yoshichika soon signs a contract with Athena and joins ALCA. There, he meets other Logicalists, and it is only through collaboration with them that he can hope to put an end to the threats once and for all.
13. Tower of Druaga
Every few years, it is said, there is what is known as the “Summer of Anu.” During that summer, all of the demons in the tower lose their power due to the divine protection of the sky-god Anu. Uruk has launched an invasion of the tower in order to expel the demons. They’ve taken up positions inside the tower, with the goal of reaching the upper levels. The Uruk army knows that this is the third Summer of Anu—the ideal time to launch a mission to finally defeat the monster Druaga. However, the army soldiers aren’t the only ones in the tower. Inside the first floor of the tower, an entire city called Meskia has emerged.
It not only houses soldiers, but also adventurers who have heard of a legendary treasure known as the Blue Crystal Rod, which is said to be hidden at the very top of the tower. With all of these different groups involved, each with their own agenda, one can only speculate on how things will unfold during this unusual summer.
12. Outbreak Company
Shinichi Kanou is a reclusive otaku who is well-versed in anime, manga, and video games. He is kidnapped and transported to the Eldant Empire—a fantasy world filled with elves, dragons, and dwarves—one day after applying for a job in the hopes of escaping his secluded lifestyle. Shinichi, who is trapped in this strange land, is assigned an unlikely task by the Japanese government: to spread otaku culture throughout the realm by becoming an “Otaku Missionary.”
Shinichi has the full support of the Japanese government, as well as the half-elf maid Myucel and Princess Petralka of the Eldant Empire, to complete his mission. Together with this motley crew, he will overcome the obstacles of politics, social classes, and ethnic discrimination in order to promote the otaku’s ways in this holy land.
11. Accel World
Haruyuki Arita is an overweight, bullied middle schooler who escapes through online gaming. But one day, he discovers that all of his high marks have been surpassed by Kuroyukihime, the popular vice president of the student council. She then invites him to the student lounge and introduces him to “Brain Burst,” a program that allows users to speed up their brain waves to the point where time appears to stand still. Brain Burst also functions as an augmented reality fighting game, with users needing to win duels against other players in order to gain more points to accelerate. However, if a user loses all of their points, they will no longer be able to use Brain Burst.
Kuroyukihime explains that she chose to show the program to Haruyuki because she needs his assistance. She wants to meet the creator of Brain Burst and learn why it was created, but that’s easier said than done; to do so, she must defeat the game’s “Six Kings of Pure Color,” powerful faction leaders, and reach level 10, the highest level attainable. After the girl helps Haruyuki overcome the bullies who torment him, he vows to help her achieve her goal, and thus the duo’s battle to the top begins.
10. Log Horizon
After the game’s latest update, thirty thousand befuddled Japanese gamers are whisked from their everyday lives into the world of the popular MMORPG, Elder Tale—unable to log out. Among them is Shiroe, a socially awkward college student whose confusion and shock last only a moment before he, a veteran of the game, sets out to explore the limits of his new reality.
Shiroe must learn to live in this new world, leading others and negotiating with the virtual city of Akihabara’s NPC “natives.” He is joined by his unlucky friend Naotsugu, who logged in for the first time in years only to find himself trapped, and Akatsuki, a petite but fierce assassin who refers to Shiroe as her master. Log Horizon is a fantasy, adventure, and political story that examines the elements of gaming through the eyes of a master strategist attempting to make the best of a perplexing situation.
9. Goblin Slayer
Goblins are known for their ferocity, cunning, and rapid reproduction, but their reputation as the lowliest of monsters causes their threat to be overlooked. These vile creatures are free to continue their onslaught as adventurers turn a blind eye in favor of more rewarding assignments with larger bounties, raiding rural civilizations to kidnap females of other species for breeding.
To mark her first day as a Porcelain-ranked adventurer, the 15-year-old Priestess joins a group of young, eager rookies to investigate a goblin tribe responsible for the disappearance of several village women. Unprepared and inexperienced, the group meets its untimely demise while exploring a cave. With no one else left standing, the terrified Priestess accepts her fate—until the Goblin Slayer appears unexpectedly, not only to rescue her but also to destroy the entire goblin nest.
As a holder of the prestigious Silver rank, the Goblin Slayer allows her to accompany him as he assists the Adventurer’s Guild in all goblin-related matters. The armored warrior, along with the Priestess, High Elf, Dwarf, and Lizard-man, will not rest until every last goblin in the frontier lands has been exterminated for good.
8. Record of Grancrest War
After a horrific event known as the Great Hall Tragedy, the continent of Atlatan is once again consumed by the flames of war. The marriage of Sir Alexis Douse and Lady Marrine Kreische, which was supposed to be a joyous occasion that would bring peace between the Fantasia Union and the Factory Alliance, turned out to be a tragedy. The ceremony was abruptly interrupted as the bride and groom walked down the aisle by a powerful convergence of “Chaos,” a dark energy from another dimension that corrupts the land and brings monsters and demons into the world. The Demon Lord of Diabolos appeared from within that energy, an evil being who instantly murdered the archdukes of both factions, shattering any hope for peace between them.
Siluca Meletes, an Alliance mage, is traveling through the Chaos-infested countryside to study under a master magician after failing to prevent this disaster. When Siluca is apprehended by a group of Federation soldiers, she is rescued by Theo Cornaro, a young warrior carrying a mysterious “Crest,” a magical symbol that grants its wielder the ability to banish Chaos. With no allegiance to any domain, Theo aspires to the rank of Lord in order to free his hometown of Sistina from its tyrannical ruler and the Chaos spreading within it. Siluca, inspired by Theo’s noble goal, enters into a magical contract with him, and the two set out on a journey to restore balance to their war-torn land.
7. The Familiar of Zero
In a world of wands, cloaks, and royalty, Louise Françoise Le Blanc de La Vallière is a self-absorbed mage. Despite attending Tristain Academy, a prestigious school for magicians, Louise has a major problem: she is unable to properly cast magic, earning her the nickname “Louise the Zero” from her classmates.
Louise’s summoning causes a catastrophic explosion when first-year students are required to perform a summoning ritual! Everyone thinks this is another failure, but when the smoke clears, a young man named Saito Hiraga appears. Saito, Louise’s companion, is now treated as a slave, forced to clean her clothes and eat from the ground. However, when an unfamiliar brand is discovered etched on Saito’s hand as a result of the summoning ritual, it is thought to be the mark of a powerful familiar named Gandalfr.
The Familiar of Zero is a wild, adventurous, and explosive anime that follows Saito as he adjusts to his new life and Louise demonstrates that she is more than her nickname suggests.
The end of the popular virtual reality game Yggdrasil has arrived. Momonga, a powerful wizard and master of the dark guild Ainz Ooal Gown, however, decides to spend his final moments in the game as the servers begin to shut down. Despite the fact that the clock has struck midnight, Momonga remains fully conscious as his character, and the non-player characters appear to have developed personalities of their own!
When confronted with this unusual situation, Momonga orders his loyal servants to assist him in investigating and taking control of this new world, in the hopes of determining what has caused this development and if there are others in the same situation.
5. No Game No Life
Disboard is a world ruled by Tet, the One True God, and home to sixteen sentient races. Imanity, the lowest of the sixteen, is made up of humans, a race with no affinity for magic. Humankind appears to have no way out of their predicament in a place where everything is decided through simple games—but the arrival of two outsiders changes everything.
Stepsiblings Sora and Shiro are two inseparable shut-ins who dominate various online games under the username “Blank” on Earth. While they are well-known on the internet, the pair believes that life is just another boring game. They are suddenly transported to Disboard after responding to a message from an unknown user. Tet, the mysterious sender, informs them about the world’s unbreakable rules. Following Tet’s departure, Sora and Shiro begin their search for more information and a place to stay, which leads them to Elkia—Imanity’s last remaining kingdom.
Stephanie Dola, an emotional girl vying for the kingdom’s sovereignty, meets the duo there. In desperation, she attempts to reclaim her father’s throne, but her folly renders her goal impossible to achieve. Sora and Shiro are inspired by the girl’s motivation and passion and decide to help Stephanie get Elkia back on its feet, ultimately aiming to become the new rulers of the enigmatic realm.
4. Magi: The Labyrinth of Magic
A Magi is a magician with such a strong affinity for magic that they can be said to shape the world. Each Magi chooses a worthy candidate to become king, then assists them in conquering strange labyrinths known as “Dungeons” and gaining the power of mythical djinns within. Above all, the Magi supervise their elected representatives as they construct a country that could one day bring the world to its knees.
Aladdin is a young Magi who travels the world in search of his true identity. His journey, however, is not lonely because he is accompanied by his friend and mentor Ugo—a djinn he summons with his flute. During his travels, Aladdin meets and guides Alibaba Saluja to a nearby Dungeon. With this newfound friendship, they embark on an epic journey around the world, encountering various irregularities that appear to be more frequent than ever.
3. Grimgar of Fantasy and Ash
Fear, survival, and instinct Thrown into a foreign land with only hazy memories and the knowledge of their name, they can only feel these three emotions deep within their souls. A group of strangers is forced to accept the only paying job in this game-like world, that of a soldier in the Reserve Army, and to eliminate anything that threatens the peace in their new world, Grimgar.
When all of the stronger candidates band together, the survivors must form a party: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Moguzo, a kind warrior; and Ranta, a rowdy dark knight. Despite the similarities, this is not a game—there are no redos or respawns; it’s kill or be killed.
It is now up to this ragtag crew of unlikely fighters to stay together in a world where life and death are separated by a razor’s edge.
2. Sword Art Online
Since the release of the innovative NerveGear, gamers all over the world have had the opportunity to experience fully immersive virtual reality. Sword Art Online (SAO), one of the console’s most recent games, provides a portal into the wondrous world of Aincrad, a vivid, medieval landscape where users can do whatever they want within the bounds of their imagination. Gaming has never felt more alive since the release of this worldwide sensation.
When SAO’s creator traps thousands of players inside the game, the idyllic fantasy quickly turns into a brutal nightmare. The “log-out” function has been removed, leaving the only way out to complete all of Aincrad’s one hundred increasingly difficult levels. To make matters worse, any in-game death becomes permanent, effectively ending the player’s life in the real world.
While Kazuto “Kirito” Kirigaya was fortunate enough to be a game beta tester, he quickly discovers that, despite his advantages, he cannot overcome SAO’s challenges alone. Kirito joins forces with Asuna Yuuki and other talented players to face the seemingly insurmountable trials head-on. However, with difficult bosses and menacing dark cults impeding his progress, Kirito discovers that such tasks are much easier said than done.
Kazuma Satou, a high school student in recluse, finds himself sitting before a beautiful but obnoxious goddess named Aqua after dying a laughable and pathetic death on his way back from buying a game. She gives the NEET two choices: continue on to heaven or reincarnate in every gamer’s fantasy world! Kazuma, who has chosen to start a new life, is quickly tasked with defeating a Demon King who is terrorizing villages. But before he leaves, he can choose one item of any type to help him in his quest, and the future hero chooses Aqua. But Kazuma has made a critical error: Aqua is completely useless!
Unfortunately, their problems do not end there; it turns out that living in such a world is nothing like how it appears in a game. Instead of embarking on an exciting adventure, the pair must first work to cover their living expenses. Their misfortunes have only recently begun!
BONUS: The Rising of the Shield Hero
The Four Cardinal Heroes are a group of ordinary men from modern-day Japan who have been summoned to the kingdom of Melromarc to save it. Melromarc is a country besieged by the Waves of Catastrophe, which have ravaged the land and brought disaster to its citizens for centuries. To defeat the Waves, the four heroes are given a sword, spear, bow, and shield. Naofumi Iwatani, an otaku, is cursed with the role of “Shield Hero.” Naofumi is mocked and belittled by his fellow heroes and the people of the kingdom because of his lackluster offensive abilities and personality.
When the heroes are given resources and comrades to train with, Naofumi sets out with Malty Melromarc, the only person willing to train alongside him. However, he is soon betrayed by her and falsely accused of taking advantage of her. The people of Melromarc then begin to discriminate against and hate Naofumi for something he did not do. Naofumi embarks on his journey of self-improvement and reputation-building with a raging storm of hurt and mistrust in his heart. Later on, however, the difficulty of being on his own sets in, so Naofumi purchases Raphtalia, a demi-human slave on the verge of death, to accompany him on his journey.
As the Waves approach the kingdom, Naofumi and Raphtalia must fight for the kingdom’s survival and protect the people of Melromarc from their fate.
Let us know what’s your favorite anime from this list in the comments below and as always, thanks for reading!
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